Team Size: 2
Role: Design Scripter
Engine: Unity
A fun, small-scale school project in which I had to cooperate with one other designer to build a first-person obstacle course. Each room is built around a specific hazard or mechanic which the player must overcome before they can progress to the next room. The focus of this assignment was the design of individual levels, hazards and visual scripting. The game was built in Unity, with all of the functionality built using the PlayMaker Visual Scripting plug-in.
My responsibilities:
- Level Design and Implementation
- I built approximately half of the project’s levels
- Visual Scripting of mechanics
Play the game:
Download the game for Windows
Download the game for Mac OS (untested)
Download the game for Linux (untested)
Play the game in your browser (currently only supported for Firefox, Internet Explorer and Safari as Chrome no longer supports the Unity web player)*
*For the best and smoothest experience, please download the game. The web player might not always result in the best performance.
Screenshots of work: